<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: The Women of Sierra On-Line</title>
	<atom:link href="http://www.aliens.jetgirl.net/2009/05/13/the-women-of-sierra-on-line/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.aliens.jetgirl.net/2009/05/13/the-women-of-sierra-on-line/</link>
	<description>Games, Art, Education, Mysteries...</description>
	<lastBuildDate>Fri, 01 Apr 2011 20:53:46 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.1.1</generator>
	<item>
		<title>By: Jetgirl</title>
		<link>http://www.aliens.jetgirl.net/2009/05/13/the-women-of-sierra-on-line/comment-page-1/#comment-82734</link>
		<dc:creator>Jetgirl</dc:creator>
		<pubDate>Tue, 19 Jan 2010 18:58:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.aliens.jetgirl.net/?p=124#comment-82734</guid>
		<description>Sorry that I didn&#039;t see these comments before..they were buried under spam!  

DanF -- I once had a copy of Longbow, but for whatever reason it had a critical bug in it.  I think I need to seek this out again though and actually play it.  I&#039;ve been wanting to since it first came out!

UK_John -- Thanks for the praise!  There are lots of women in gaming now, although still very much outnumbered.  Still, I think there is a push overall for the type of content you are describing, its just that publishers find it to be &quot;risky&quot;.  That is to say, they can&#039;t easily predict how much money they will make from it.

L. Nooney -- Well, I was really focusing on the Sierra/LucasArts camps who were fans of graphical adventures.  Maybe I should have specified that. Infocom was absolutely huge, but I am not sure fans of those games took place in this debate.  (They probably debated that games shouldn&#039;t have graphics at all!)</description>
		<content:encoded><![CDATA[<p>Sorry that I didn&#8217;t see these comments before..they were buried under spam!  </p>
<p>DanF &#8212; I once had a copy of Longbow, but for whatever reason it had a critical bug in it.  I think I need to seek this out again though and actually play it.  I&#8217;ve been wanting to since it first came out!</p>
<p>UK_John &#8212; Thanks for the praise!  There are lots of women in gaming now, although still very much outnumbered.  Still, I think there is a push overall for the type of content you are describing, its just that publishers find it to be &#8220;risky&#8221;.  That is to say, they can&#8217;t easily predict how much money they will make from it.</p>
<p>L. Nooney &#8212; Well, I was really focusing on the Sierra/LucasArts camps who were fans of graphical adventures.  Maybe I should have specified that. Infocom was absolutely huge, but I am not sure fans of those games took place in this debate.  (They probably debated that games shouldn&#8217;t have graphics at all!)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: L. Nooney</title>
		<link>http://www.aliens.jetgirl.net/2009/05/13/the-women-of-sierra-on-line/comment-page-1/#comment-66400</link>
		<dc:creator>L. Nooney</dc:creator>
		<pubDate>Tue, 02 Jun 2009 02:36:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.aliens.jetgirl.net/?p=124#comment-66400</guid>
		<description>I really appreciated this post--Sierra has such an interesting history, and so many female game designers...it&#039;s quite sad how badly it is trashed in the academic game history press.

BTW, I&#039;m curious about your exclusion of infocom from your list of adventure game companies at the time. Any thoughts?</description>
		<content:encoded><![CDATA[<p>I really appreciated this post&#8211;Sierra has such an interesting history, and so many female game designers&#8230;it&#8217;s quite sad how badly it is trashed in the academic game history press.</p>
<p>BTW, I&#8217;m curious about your exclusion of infocom from your list of adventure game companies at the time. Any thoughts?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: UK_John</title>
		<link>http://www.aliens.jetgirl.net/2009/05/13/the-women-of-sierra-on-line/comment-page-1/#comment-66204</link>
		<dc:creator>UK_John</dc:creator>
		<pubDate>Mon, 25 May 2009 12:48:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.aliens.jetgirl.net/?p=124#comment-66204</guid>
		<description>Excellent article.And while I am a mere male, I would be lacking if I didn&#039;t not tell the truth and say that with more women in computer gaming would have created a much better gaming industry (more honest and closer to the gamers) and would have led to many many more interesting games. 

Quite simply I believe if we had had more women in gaming, i believe the gaming industry would have followed the book industry and concentrated on content rather than following the movie industry, with it&#039;s mostly more shallow story telling and reliance on special effects (graphics) over characterization (content). Maybe instead of licensing deals with COBRA (Sylvester Stalloin) and  Die Hard (Bruce Willis) movies we would have had games licensed from The Colour Purple and A League of their Own,leasing to a larger gaming market as wellas a more intelligent one!

So good luck to you and any other women in the video games business. If I win the lottery I will bring you all together into my games publishing company and we&#039;ll dominate the market within 2 years! :)</description>
		<content:encoded><![CDATA[<p>Excellent article.And while I am a mere male, I would be lacking if I didn&#8217;t not tell the truth and say that with more women in computer gaming would have created a much better gaming industry (more honest and closer to the gamers) and would have led to many many more interesting games. </p>
<p>Quite simply I believe if we had had more women in gaming, i believe the gaming industry would have followed the book industry and concentrated on content rather than following the movie industry, with it&#8217;s mostly more shallow story telling and reliance on special effects (graphics) over characterization (content). Maybe instead of licensing deals with COBRA (Sylvester Stalloin) and  Die Hard (Bruce Willis) movies we would have had games licensed from The Colour Purple and A League of their Own,leasing to a larger gaming market as wellas a more intelligent one!</p>
<p>So good luck to you and any other women in the video games business. If I win the lottery I will bring you all together into my games publishing company and we&#8217;ll dominate the market within 2 years! <img src='http://www.aliens.jetgirl.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dan Fabulich</title>
		<link>http://www.aliens.jetgirl.net/2009/05/13/the-women-of-sierra-on-line/comment-page-1/#comment-65928</link>
		<dc:creator>Dan Fabulich</dc:creator>
		<pubDate>Thu, 14 May 2009 05:54:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.aliens.jetgirl.net/?p=124#comment-65928</guid>
		<description>The Camelot/Longbow games are officially &quot;Conquests of Camelot&quot; and &quot;Conquests of the Longbow&quot; respectively.  And I can&#039;t believe you&#039;ve never played them!

Longbow is right up there with QfG IMO.  It has multiple solutions for most puzzles (though unfortunately one of them is usually &quot;optimal&quot;) and multiple endings (though, again, there&#039;s a &quot;best&quot; one).</description>
		<content:encoded><![CDATA[<p>The Camelot/Longbow games are officially &#8220;Conquests of Camelot&#8221; and &#8220;Conquests of the Longbow&#8221; respectively.  And I can&#8217;t believe you&#8217;ve never played them!</p>
<p>Longbow is right up there with QfG IMO.  It has multiple solutions for most puzzles (though unfortunately one of them is usually &#8220;optimal&#8221;) and multiple endings (though, again, there&#8217;s a &#8220;best&#8221; one).</p>
]]></content:encoded>
	</item>
</channel>
</rss>

