“What are we going to do tonight Brain?” “The same thing we do every night Pinky…try to take over the world!”
I had previously played Culdcept on the PS2. Culdcept (both games) is a quirky combination of Magic the Gathering and Monopoly. You do laps around a board, play creatures to defend your properties, cast spells on your opponent, and invest in your properties in the hopes that your opponents will land there and pay up. There is also a collectible card aspect to it. It’s a great example of how to moosh two types of games together and come out with something new and really fun. The PS2 version had some very light journey-quest type story. It was all the game needed, and provided a nice framework for moving from level to level.
Then you get to Culdcept Saga. All of a sudden there is this epic destiny for your character, the Gods created these cards for some higher purpose, something about the world ending and starting anew, etc etc. In the meantime, your character is obsessed with this one woman who is a princess who betrays her family and then she joins the bad guys but maybe she doesn’t mean to…..
There is also an endless parade of “Bad Guys” whose motivations are to rule the world. Of course, they want to be the ONLY ones ruling the world, so they wind up fighting each other as well as your own character.
This got me to thinking. Just WHY do so many bad guys, in all forms of media but particularly video games, want to rule the world? Seriously, what advantages would this give them? If anything it sounds like alot of work.
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